However, the level of support and the expected performance varies between different browsers. Unity WebGL supports all major desktop browsers to some degree. You upload it to your server and just play. Then export your game to the web format, i think it is the first option in the build menu.
Unity webgl player chrome install#
How do you make a browser game in unity?įirst you need to install a plugin from Unity called unity web player. The latest version (Unity 5) shipped with a WebGL exporter which means that developers can publish their games to the web with ease. Unity is a cross-platform game engine used to develop video games for PCs, consoles, mobile devices and websites. The WebGL technology is dependent on hardware acceleration, so you'll need to take the appropriate steps to ensure that hardware acceleration is enabled on your browser. One possible reason why you might be encountering the 'WebGL is not supported' error is that hardware acceleration is disabled in your web browser. In your Chrome URL bar, go to chrome://flags.Scroll down to Show Advanced settings at the bottom of the page.Open a Chrome browser window and go to chrome://settings.
What browser supports WebGL?Ĭhrome, Firefox, Internet Explorer, Opera, and Safari are all known to have good WebGL support on both desktop and mobile browsers. force-enabled" and change the value to "true".
Firefox: type "about: config" in the address bar then search for "webgl. Chrome: type "about: flags" in the address bar, then search for WebGL and activate the option. To find out if WebGL is enabled in your browser, go to. Related guide for How Do I Enable Unity WebGL In Chrome? Is WebGL enabled on my browser? Check to have hardware acceleration enabled.If you keep having this issue with your browser, perhaps switching to a new browser might help. How do I fix browser does not support WebGL? If the value is true, you can change it to false by clicking it. Ensure that its value is false (any changes take effect immediately without relaunching Firefox).WebGL has some additional options in the Player settings.Enable the Autoconnect Profiler setting to profile your Unity WebGL content.